![]() When the game works properly, the experience is amazing. Yes, it's deliberately time-consuming and, yes, it lacks the flair of watching your tracer fire eat into the engines of a B-17, but there's just no thrill like a sub kill and Silent Hunter 5 knows how to deliver it. Finding the enemy and setting up your attack is a long but amazingly satisfying affair and when it goes right and you see those explosions rock the side of an enemy capital ship, you get a sense of accomplishment that you just can't get from any other type of game. Silent Hunter 5 truly delivers those intense moments of stalking enemy ships and sending them to the bottom of the ocean with well-timed torpedo shots. I'm going to say a lot of negative things about this game, so let's get the praise out up front. While I'm sure Silent Hunter 5 will be a better game in six month's time, some of the basic design problems aren't things that can be easily patched. I love the series and have, in the past, been more forgiving of some of the technical troubles purely because the developer's and mod community post-release support has eliminated the worst problems.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |